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unity-video-streaming

Provides ability to stream videos from Unity3d camera to the file or over network

Overview

  • currently works with Unity version 6 and above
  • requires pre-installed ffmpeg on your system
  • currently supports only streaming to file, UDP streaming feature is going to be added soon
  • tested on Linux and Mac, should work on Windows too if ffmpeg is properly installed.

How to use

  • install ffmpeg on your system
  • copy contents to your Plugins or Assets/Scripts folder
  • add StreamCapture.cs to any suitable gameobject in your scene
  • define settings you would like to use. These settings are exposed to public fields in the unity editor on StreamCapture component. Do not forget to set your camera reference.
  • Use StartStreaming() and StopStreaming() public methods to capture stream.

About

Provides ability to stream videos from Unity3d camera to the file or over the network in preformant way

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