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    • MaterialX

      Public
      MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
      C++
      Apache License 2.0
      419200Updated Apr 20, 2026Apr 20, 2026
    • Bismuth

      Public
      An experimental scene graph DSL in Swift
      C++
      Apache License 2.0
      0300Updated Apr 16, 2026Apr 16, 2026
    • MetalSlug

      Public
      An implementation of the Slug text rasterization algorithm in Metal
      Objective-C++
      Apache License 2.0
      35800Updated Apr 5, 2026Apr 5, 2026
    • learn-metal-cpp-ios

      Public
      "Learn Metal with C++" samples, ported to iOS
      C++
      Apache License 2.0
      1920200Updated Mar 22, 2026Mar 22, 2026
    • Render Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)
      Swift
      MIT License
      91200Updated Feb 14, 2026Feb 14, 2026
    • A Metal re-implementation of GLKit's GLKBaseEffect
      Swift
      MIT License
      02300Updated Oct 5, 2025Oct 5, 2025
    • Fundamentals of physically based rendering with Metal 4
      Swift
      Apache License 2.0
      22701Updated Jul 7, 2025Jul 7, 2025
    • omt-2025

      Public
      Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025
      Swift
      14800Updated Jun 7, 2025Jun 7, 2025
    • A demonstration of RealityKit's LowLevelMesh API
      Swift
      The Unlicense
      910701Updated Mar 30, 2025Mar 30, 2025
    • A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
      Swift
      Apache License 2.0
      35800Updated Mar 19, 2025Mar 19, 2025
    • A demonstration of how to play HDR video with Metal and AVFoundation
      Swift
      MIT License
      32410Updated Mar 10, 2025Mar 10, 2025
    • A 2d game engine written in C
      C
      MIT License
      83400Updated Nov 26, 2024Nov 26, 2024
    • fontstash

      Public
      Light-weight online font texture atlas builder
      Objective-C
      zlib License
      921301Updated Aug 16, 2024Aug 16, 2024
    • A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
      Objective-C++
      The Unlicense
      1922500Updated Jun 30, 2024Jun 30, 2024
    • rive-ios

      Public
      iOS runtime for Rive
      Objective-C++
      MIT License
      102100Updated Feb 8, 2024Feb 8, 2024
    • A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
      C++
      Boost Software License 1.0
      245200Updated Jan 5, 2024Jan 5, 2024
    • Swift
      MIT License
      11400Updated Aug 23, 2023Aug 23, 2023
    • A demonstration of picking (hit-testing) in a 3D scene rendered with Metal
      Swift
      MIT License
      166700Updated Aug 14, 2023Aug 14, 2023
    • A demonstration of 2D animated instanced drawing in Metal
      Swift
      MIT License
      22200Updated Aug 1, 2023Aug 1, 2023
    • A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders
      Swift
      MIT License
      510420Updated Jun 16, 2023Jun 16, 2023
    • A simple demonstration of Metal 3.0 mesh shaders
      Objective-C
      45900Updated Mar 31, 2023Mar 31, 2023
    • Alternate lighting models using custom SCNProgram for SceneKit
      Objective-C
      11500Updated Jan 25, 2023Jan 25, 2023
    • Swift
      11100Updated Jan 21, 2023Jan 21, 2023
    • The sample code accompanying the Thirty Days of Metal article series on Medium
      Swift
      MIT License
      1415150Updated Nov 21, 2022Nov 21, 2022
    • Mesh transforms for UIView
      Objective-C
      MIT License
      122400Updated May 21, 2022May 21, 2022
    • o3de

      Public
      Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worl…
      C++
      Other
      2.5k000Updated Mar 23, 2022Mar 23, 2022
    • A basic fly camera controller demo with Metal in Swift
      Swift
      MIT License
      11100Updated Dec 26, 2020Dec 26, 2020
    • Swift
      MIT License
      1910Updated Nov 1, 2020Nov 1, 2020
    • A demonstration of cubic Bezier patch evaluation with Metal tessellation shaders
      Swift
      MIT License
      11400Updated Oct 15, 2020Oct 15, 2020
    • A demonstration of ARKit scene reconstruction with the new iPad Pro with LiDAR sensor
      Swift
      MIT License
      86910Updated Sep 14, 2020Sep 14, 2020
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