Official Code for “Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modeling” ICLR 2026
-
Updated
Jan 27, 2026 - Python
Official Code for “Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modeling” ICLR 2026
[CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
[ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes
[CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting
A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX.
[3DV 2026] Code for "RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splatting"
A scene render for buildings or sites (surveying data) with GUI
This project mainly evaluates the Tri-MipRF, Mip-Splatting, Analytic-Splatting, 3DGS, 2DGS, and GOF algorithms, using the Nerf-Synthetic and mip-nerf 360 datasets.
Add a description, image, and links to the 2dgs topic page so that developers can more easily learn about it.
To associate your repository with the 2dgs topic, visit your repo's landing page and select "manage topics."