"A collection of behavior tree scripts for developing game AI."
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Updated
Jan 10, 2024 - C#
"A collection of behavior tree scripts for developing game AI."
High-Performance Research Environment for Riichi Mahjong
A python framework for procedural generation in Minecraft with the GDMC HTTP Interface mod.
Minecraft mod that implements an HTTP interface for reading and writing blocks (and more) by an external program or script. Intended for use in the GDMC competition.
🐙 Meta-AI Orchestrator unifies multiple LLMs with dynamic routing, RAG search, and DAG pipelines for enterprise AI workloads across providers, with observability and QA.
Neural Net Wars: A Python/pygame-based game where humans battle LLMs (Large Language Models)
Ghost In The Shell
traditional/task planning AI, including UDGOAP, DGU, GOAP, Utility
Ломай всё. Нет границ, имея интеллект.
AI Agents for Unity — dynamic NPCs, procedural content, and live game mechanics through LLM tool calling
A scalable asynchronous decision layer for game AI with 500+ coordinated agents at 60 FPS
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