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…erences to ResourceManager
Miou-zora
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Mar 26, 2025
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Miou-zora
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This make resources so much cleaner to handle :)
Miou-zora
requested changes
Mar 26, 2025
…ate references in UI components
Related to: - #38  Can be tested on [OpenGL-Example/text-rendering](https://github.com/EngineSquared/OpenGL-Example/tree/text-rendering) Notes: - Font paths are relative to the project, system-wide fonts are not supported (there are different APIs for each platform, should be done in a new issue) - The text component contains too much information but we are lacking components for 2D transforms - Kerning is hard to get right so it is not implemented for now --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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…anager and GLTextBufferManager
…nnecessary copies
Miou-zora
approved these changes
Apr 1, 2025
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Related to:
Rename
AssetsManagertoResourceManager.Use
entt::resource_cacheto storeResourceTypeinstead ofstd::unordered_map.