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Releases: JunkBeat/UnityPatcher

UnityPatcher v1.0.7.3

30 Dec 22:53

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MonoBehaviour Naming Improvements:

  • Newline characters within GameObject names, encountered during extraction, are now automatically removed.
  • Cloned object naming has been optimized: instances of "(Clone)(Clone)..." are now consolidated to "(Clone)x[Number of Repetitions]," preventing potential character limit exceedances.

Version 1.0.7.1 (Patch)

  • Resolved an issue where binary data within TextAssets failed to extract correctly.

Version 1.0.7.2 (Minor)

  • Corrected a bug related to the compression of integer lists in MonoBehavior dumps.
  • Implemented the feature to run an additional command after search and unpack tasks, eliminating the need for application relaunch.
  • Integrated a search progress bar for enhanced user feedback.
  • Changed the default packaging process to single-threaded execution.
  • Removed the FieldPatch functionality.
  • Simplified raw extension naming: ".raw.bin" is now ".obj," and ".raw_content.bin" is now ".content".

Version 1.0.7.3 (Patch)

  • Fixed raw video packing.

1.0.6

22 Dec 23:11
8e867f5

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First public release

Version 1.0.6.1 (Patch)

  • UTF-8 characters are now correctly saved when extracting JSON dumps.
  • Corrected an exception that occurred with the --id option.