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UnityPatcher v1.0.7.3

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@JunkBeat JunkBeat released this 30 Dec 22:53
· 6 commits to main since this release

MonoBehaviour Naming Improvements:

  • Newline characters within GameObject names, encountered during extraction, are now automatically removed.
  • Cloned object naming has been optimized: instances of "(Clone)(Clone)..." are now consolidated to "(Clone)x[Number of Repetitions]," preventing potential character limit exceedances.

Version 1.0.7.1 (Patch)

  • Resolved an issue where binary data within TextAssets failed to extract correctly.

Version 1.0.7.2 (Minor)

  • Corrected a bug related to the compression of integer lists in MonoBehavior dumps.
  • Implemented the feature to run an additional command after search and unpack tasks, eliminating the need for application relaunch.
  • Integrated a search progress bar for enhanced user feedback.
  • Changed the default packaging process to single-threaded execution.
  • Removed the FieldPatch functionality.
  • Simplified raw extension naming: ".raw.bin" is now ".obj," and ".raw_content.bin" is now ".content".

Version 1.0.7.3 (Patch)

  • Fixed raw video packing.