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loot-system

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A retro-style RPG engine built with TypeScript and React. Features turn-based combat, loot system, crafting mechanics, farming, procedural map generation, inventory management, and gear progression. Originally built as a vanilla JavaScript project, refactored into a React-based architecture.

  • Updated Apr 12, 2026
  • TypeScript

This is a comprehensive loot generation system built for Re:Armed, a loot-driven multiplayer game. The system demonstrates enterprise-level architecture with PostgreSQL database integration, materialized views for performance optimization, and a sophisticated procedural generation algorithm.

  • Updated Mar 1, 2026
  • C#

🏆 Mo’Bosses — это лучший RPG плагин для SpigotMC, который превращает обычных мобов в эпических боссов с продвинутой системой прогрессии игрока. В отличие от других плагинов, здесь каждый бой имеет значение, а каждый уровень открывает новые возможности!

  • Updated Aug 9, 2025
  • Kotlin

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