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A retro-style RPG engine built with TypeScript and React. Features turn-based combat, loot system, crafting mechanics, farming, procedural map generation, inventory management, and gear progression. Originally built as a vanilla JavaScript project, refactored into a React-based architecture.
Web application for managing guild loot distribution in World of Warcraft. Integrates with the Blizzard WoW Profile API to verify guild membership and player rank during registration.
This is a comprehensive loot generation system built for Re:Armed, a loot-driven multiplayer game. The system demonstrates enterprise-level architecture with PostgreSQL database integration, materialized views for performance optimization, and a sophisticated procedural generation algorithm.
🏆 Mo’Bosses — это лучший RPG плагин для SpigotMC, который превращает обычных мобов в эпических боссов с продвинутой системой прогрессии игрока. В отличие от других плагинов, здесь каждый бой имеет значение, а каждый уровень открывает новые возможности!
Automatically clears leftover loot in Rust containers to prevent spawn blocking and improve roadside loot respawn with enhanced features and performance.