- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
It’s a crate for server-authoritative networking. We use it for Simgine, but it’s general-purpose.
The main highlight is improved visibility filters. They now allow you to express much more complex visibility patterns. The release also includes various ergonomic improvements and renames.
I need the Cart’s bsn branch for my game, so I’ll open a draft PR targeting it for all my crates soon. I just wanted to draft a new release with all the accumulated breaking changes first.
See the changelog for the full list of changes.
Created a branch that targets the
bsnbranch. All tests pass, and all examples compile: https://github.com/simgine/bevy_replicon/pull/660I haven’t used
bsn!inside the examples yet because its syntax might still be unstable. I’d like to wait a bit. The branch also includes long-awaited resource replication support! See thereplicate_resource*methods.I ported
bevy_replicon_renetas well: https://github.com/simgine/bevy_replicon_renet/pull/74


