Skip to content

Latest commit

 

History

History
129 lines (98 loc) · 6.29 KB

File metadata and controls

129 lines (98 loc) · 6.29 KB

Lizerium

An ecosystem of tools and systems for working with Freelancer (2003) and related runtime and server solutions

🌐 Language: 🇷🇺 Russian | ✅ 🇺🇸 English (current)

What is this

Lizerium is a collection of tools, libraries, and server components that I develop around Freelancer (2003).

The goal is not just modding, but building a structured and controlled environment for:

  • reverse engineering and analysis of the game
  • working with game data formats
  • developing servers and backend services
  • gradually extending and migrating logic (including Unity)

Important

Note

This organization contains different types of projects:

  • some are written by me from scratch
  • some are modified and extended versions
  • some integrate existing solutions

See individual repositories for detailed context.


Where to start

Tip

Start with the central repository:


Main projects

Core (written by me)


Modified / extended projects


What’s inside

  • Freelancer formats (UTF, XML, resources)
  • data analysis and manipulation tools
  • server components and APIs
  • runtime experiments and integrations
  • Unity direction (in progress)

Why this exists

  • to maintain structure as the project grows
  • to separate responsibilities between components
  • to simplify development of complex systems
  • to build a foundation for larger projects

Summary

Tip

This is not an archive or a dump of other people’s code.

This is my working environment where I:

  • reverse engineer Freelancer
  • build tools
  • design architecture
  • and evolve the system further