An ecosystem of tools and systems for working with Freelancer (2003) and related runtime and server solutions
🌐 Language:
🇷🇺 Russian
|
✅ 🇺🇸 English (current)
Lizerium is a collection of tools, libraries, and server components that I develop around Freelancer (2003).
The goal is not just modding, but building a structured and controlled environment for:
- reverse engineering and analysis of the game
- working with game data formats
- developing servers and backend services
- gradually extending and migrating logic (including Unity)
Note
This organization contains different types of projects:
- some are written by me from scratch
- some are modified and extended versions
- some integrate existing solutions
See individual repositories for detailed context.
LizeriumSteamLizeriumServerLizeriumFindChangesLizerium.DataValidation.FrameworkFreelancerAdminAuditFLResourceLibraryFLGameCompanionCompilerInfocardsUILizeriumVSCodeColorPicker
LizeriumFLHook- Contributors:
Aingar,dsyalex,araxestroy,dd84ai,zibbizor,dsydalziel,lnvoker,Lazrius,danswann,VibrantClouds,PhoenixxClaw,ItsRaisu,JohnWildkins,oliverpechey
- Contributors:
KnowledgeBaseLizeriumDataToolkit- Contributors:
CallumDev,Lazrius,smegulater,josbyte,mcgoober,IrateRedKite,bjstarosta,gp-alex,JimJamJamie,BC46,Gnamra,mrmbernardi,HaydnTrigg,ananace
- Contributors:
LizeriumUTFtoXML- Based on work by
Jason Hood (adoxa)
- Based on work by
LizeriumXMLtoUTF- Based on work by
Jason Hood (adoxa)
- Based on work by
Lizerium.RDL.Converter- Creating an improved C# version based on C by
Jason Hood (adoxa)
- Creating an improved C# version based on C by
Lizerium.FLAdminLizeriumAccauntManager- Contributors:
Haenlomal,[email protected]
- Contributors:
Lizerium.UTF.Editor- Contributors:
Adoxa,Cannon,FriendlyFire,w0dk4,Mario "HCl" Brito,Colin Sanby,Anton,LancerSolurus,Martin Baker
- Contributors:
- Freelancer formats (
UTF,XML, resources) - data analysis and manipulation tools
- server components and APIs
- runtime experiments and integrations
- Unity direction (in progress)
- to maintain structure as the project grows
- to separate responsibilities between components
- to simplify development of complex systems
- to build a foundation for larger projects
Tip
This is not an archive or a dump of other people’s code.
This is my working environment where I:
- reverse engineer Freelancer
- build tools
- design architecture
- and evolve the system further