Garry's Mod Wiki
Description
Sets friction multiplier for this entity when sliding against a surface. Entities default to 1 (100%) and can be higher.
This may not affect all entities, but does work for players (the range is 0 to 10), as well as other entities using MOVETYPE_STEP
This only multiplies the friction of the entity, to change the value itself use PhysObj:SetMaterial.
Arguments
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