Garry's Mod Wiki
Description
Sets the texture coordinates for the next vertex for the current mesh. (See mesh.Begin)
Arguments
1 number set
The texture coordinate set, 0 to 7.
Non-zero values require the currently bound material to support it. For example, any LightmappedGeneric material supports sets 1 and 2 (lightmap texture coordinates and bump map texture coords?).
This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.
Page content is automatically updated four times a day. Edits and history are not available.
Last Parsed: Loading...